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Post by Darkserium on Feb 4, 2013 9:51:54 GMT -6
Darkserium sees the approaching riders and shrugs his bow off of his shoulder. He jumps into the air and hovers there a few feet off of the ground. He takes an arrow from his quiver and nocks it. He holds the bow low and with the string undrawn, at the ready. Sardonous senses his masters anticipation and flies down low over Darkserium. He lets out a low screech, and hovers slightly above him.
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Post by persephone on Feb 5, 2013 21:10:46 GMT -6
Arrows begin to zip by the cart, as the merchants return fire. One even climbs onto the caravan to get a better vantage point. The bandits spread out in a wide array, spreading out to encircle the merchants. Bandits [x7] = Merchants = Creal = 10 Darkserium = 10 Battle NotesNot every bandit is equipped with a bow, as you can see. They are moving targets, making them a bit harder to hit. They are within range of bows and projectiles, and will be closing in within the next turn.
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Post by creal on Feb 6, 2013 14:55:17 GMT -6
After analyzing the raiding formation Creal slowly moves towards the left flank of the array with his sword drawn and lowered.
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Post by Darkserium on Feb 7, 2013 15:26:22 GMT -6
Darkserium scans the approaching party, looking for a target. He sees a bandit at the tip of the charge and decide to aim for him. He raises his bow and pulls the string back to his cheek, and releasing. The speed at which this happened was less than 1 second. It was a motion he had practiced many times in order to achieve a swift and proficient draw and release. Alike, another arrow was already knocked on the string in the same motion, never breaking, and never slowing. He now waited to see the chaos his arrow would cause.
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Post by persephone on Feb 8, 2013 15:46:45 GMT -6
Darkserium's arrow flies true, but only just grazes the lead bandit's cowl, as they ride on. As they circle around, they draw their swords, using the speed of their horses to enhance the mobility and strength of their attacks.
One bandit sweeps around Creal, bringing his sword directly down on top of him from his left. By the power of one of the merchants, a bandit falls from his horse.
[I'm going to keep damage a secret for now]
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Post by creal on Feb 10, 2013 19:28:01 GMT -6
Creal quickly recovers and slashes the two legs of his assailant's horse that are nearest to him as he charges past on his horse. Creal takes great care in keeping track of the raiders in order to avoid surprise attacks. He looks and counts quickly how many he is able to see.
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Post by Darkserium on Feb 10, 2013 22:59:54 GMT -6
Darkserium sees the horseman attacking his ally. He leaps into the air and fires an air at the assailing horseman. As quickly as the arrow left the string with a musical twang of the string, another arrow was already nocked and ready to fire. He sent Sardonous ahead of him and behind the advancing unit to keep track of the fight.
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Post by persephone on Feb 11, 2013 22:48:01 GMT -6
Creal bears a wound across his left shoulder, but the bandit's horse is crippled. Having no other choice, the bandit dismounts expertly, charging at Creal's behind, with a forward slash. Another bandit, wielding a bow, sees Darkserium take flight, and fires upon him while his back is turned to hit the bandit assailing Creal. As suspicious folk, another bandit ignores his post to figure upon the winged creatured, as they decide to deal with more mortal men last.
Creal's HP = 6
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Post by creal on Feb 12, 2013 21:20:46 GMT -6
Creal hears the footsteps and rolls to his right when he hears them close behind him. He slashes towards where he would have been only moments ago and where his assailent would be in the middle of his forward charge.
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Post by Darkserium on Feb 13, 2013 20:55:04 GMT -6
Darkserium jumps into flight again and lands on top of the caravan. He lifts his bow and fires an arrow at his companion's assailant. He calls his hawk and and points to his foe. It swoops down and screeches as it flies by, causing a distraction.
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Post by persephone on Feb 17, 2013 12:58:22 GMT -6
Creal's movement manages to wound the bandit, as Darkserium's arrow works to finish the man off. However, having turned his back to the the other bandits, three shafts have knocked into Darkserium and as a result, falls [on top of the caravan] unconscious [but still alive]. The merchants work to chase some of the bandits off, and they begin to retreat hastily westward.
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Post by creal on Feb 22, 2013 8:01:50 GMT -6
Creal sees his enemies retreating and slowly moves towards his ijnured ally keeping track of his enemies at all times.
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Post by Darkserium on Feb 24, 2013 1:51:44 GMT -6
Darkserium twitches..? ((LOL))
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Post by creal on Feb 24, 2013 18:22:17 GMT -6
((LOL I wasn't really sure what to do either )) Creal begins talking to the merchants. "Do you think they will they come back or should we be safe until Magic City? I don't think Darkserium will live if we come in contact with them again." Creal lifts Darkserium off the top of the merchants wagon and places him inside." ((I guess i'm picturing the wagons like old west wagons with the canopies))
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