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Post by Darkserium on Jan 11, 2013 23:00:12 GMT -6
Ability: Agility Due to it's great speed, a nomad character class has the ability to attack an enemy and then move away again so am enemy will not be able to hit them the same turn it is engaged.
Nomad: A nomad is a fighter that sits on horseback. They are able to use bows and swords. They are often times the over-watch of the party. With their horses mobility along with their comprehension to use bows or swords, they can provide quick support to an ally in danger. These attributes also allow them to be great scouts. They are one of the most versatile members of the party with their ability to attack an enemies front lines and move away quickly, say in front of an ally. They gain +3 to movement speed.
Centaur: A centaur is a nomad who has become one with his horse. He gains +X to attack +X to dexterity, and +3 to movement.
Sentinel: A Sentinel is a guardian whose keen insight and sharp sense allow them to protect their comrades on the battlefield. They gain +X attack and +X dexterity.
The Packages are: Scout: +2 Vitality, +2 Luck Line Breaker: +2 Attack, +2 Vitality Far Shot: +3 Dexterity, +2 Luck Jack of all Trades: +3 Dexterity, +2 Attack
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