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Post by Darkserium on Jan 27, 2013 0:10:39 GMT -6
Thirst For Blood: This unit has the ability to gain health back as he attacks his enemies. This life steal is a calculation of his Heal stat and his Attack stat.
Half-Blood: A Half-Blood is a person who has been bitten by a a vampiric entity. They are in control of their own power with the vampire blood coursing through their vanes. It comes out when it is necessary for the life of it's host. ((combat)) This blood finds its origins in the Shadow Isles, and uses many of it's creatures as hosts giving them incredible power. It's unique ability to have survival instincts makes many wonder, and many more afraid. A Half-Blood is usually not sure of whether or not they want to accept this power.
Vampire: A Vampire is a Half-Blood that has let their unique gift empower them fully. He is in control of his power and he is not afraid to let it out on any unsuspecting foes, devastating those that stand in their way. They gain +X to Attack and +X to Heal.
Hemomancer: A Hemomancer is a blood-master. They have found a way to unlock an extraordinary power within their Shadow Blood that allows them to delve into the power of the Shadow Isles without being consumed by it's evil . These beings, they are something other than immortal. Not quite immortal, yet they seem to grow stronger as a battle is waged. They gain +X to Attack and +X to Heal.
Packages: Sanguine: +4 Heal, +3 Vitality Immortal: +3 Attack, +4 Heal Cannibal: +3 Attack, +3 Vitality
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